

Maya's Shelf Tabs: tab should now read Load an auto/cellPack recipe for: HIV_0.0.1 It introduces you slowly and methodically to the Maya interface as you learn how to generate and work with molecules in the cellPack GUI.īasics 1: Install Maya 2013 Student edition hereīasics 3: Learn the principles of autoPack with some simple Test Scenes: If you are new to 3D software, the tutorial could take you anywhere between 3 and 12 hours. If you have experience with 3D software, especially with Maya, this tutorial should take about 2 hours and it will turn you into an beginner level autoPack user. It can position these molecules to recapitulate observed data where available and can further optimize the molecular interactions on a local level as each molecule is placed into a mesoscale model. autoPack can thus place objects with forces and constraints to allow a high degree of control ranging from completely random distributions to highly ordered structures.ĬellPack is a specialization of autoPack that generates probabilistic 3D models of large sections of cells that can contain dozens to trillions+ of molecules. autoPack mixes several packing approaches and procedural growth algorithms. Made possible by Graham Johnson, Ludovic Autin, David Goodsell, Michel Sanner & Arthur Olsonĭownload free | Install | Tutorials | Gallery | Forum | ContestsĪutoPack positions 3D geometries into, onto, and around volumes with minimal to zero overlap. CellPack: OVERVIEW TUTORIALS November 2012 iGEM Workshop

Polygon Texturing - Learn UV texture mapping, unfolding, and normal mapping to apply textures to models.Character Setup - Create and define skeletons using the Quick Rig and HumanIK tools, alter expressions with the Shape Editor.Animation - Learn keyframing and using the graph editor, set driven keys, have animations follow a path, and create an inverse kinematic rig.Polygonal Modeling - Model a polygonal mesh from a reference image, and use the sculpting tools to alter an existing polygonal mesh.A quick look at multiple topics that are covered more in-depth in the following tutorials. First Time - Designed as an introduction to Maya, this tutorial has users creating an ice-cream cone, then lighting and rendering their scene.

All of the tutorials here are text with accompanying screenshots.

These tutorials cover many of the different aspects of Maya and are a great way for newcomers to learn the ropes. Included in this section are a collection of Maya Tutorials.
